9th Generation Video Games: What's Next? 4mk6i

victor tiberius avatar
The new generation of video games begins to receive the first details, and we have summarized the information we have so far

In November 2019, the eighth generation of video games turns six years old (or seven, if we consider the Wii U, Nintendo, as the beginning of the current era), time interval close to the average of previous generations. So, naturally, information about what the video game industry is preparing for the future begins to appear on the internet, whether it's about replacing current machines, new platforms or new services. 3s4me

To situate the reader, the eighth generation of video games comprises the PlayStation 4, which replaced the PlayStation 3 on 2013, the Xbox One, substitute for Xbox 360 (2013), and the Nintendo Switch, which in 2017 took the place of the Wii U, 2012. The ninth generation, which will not take long to reach the market, will come with several new features, with the promise of revolutionizing the way we play video games.

PlayStation 5 and Xbox Scarlett 3u2c28

All eyes in the video game industry are on the Sony and Microsoft right now. Each of these companies will show you all the details of their new platforms until they launch, both of which are promised for the end of 2020.

A Sony got ahead of Microsoft and talked about the PlayStation 4 before its main competitor. At a press event, the Japanese company promised a machine with a lot of processing power through an eight-core processor, use of SSD for data storage, 8K resolution , control overhaul, for virtual reality and , to the delight of many, backward compatibility with PS4.

Digital reproduction of the PlayStation 5 dev kit made from a leaked patent.

The SSD should significantly decrease game load times. At the event, the Sony compared the loading of a “fast trip” in the game Spider Man running in one PlayStation 4 Pro (which took eight seconds) and on the new platform (which took less than a second to load everything).

As for resolution, for 8K resolution stands out. Details on this aspect are lacking, as this does not mean that games will run natively on screens with so many pixels. It is possible that only some games achieve this result, or that the video game only s video playback at this resolution. (https://yourolddog.com/)

The control will also change. Mark Cerny, an executive working with Sony, spoke briefly about haptic sensors in the control of PlayStation 5. The technology, more modern than the current one, must be something close to what we see in the Nintendo Switch, which has what the company calls HD Rumble. In addition, the triggers (R2 and L2 buttons) will allow the player to feel as if they are performing different actions, such as pulling a bowstring or accelerating a vehicle.

Cerny's statements suggest that developers will be able to program the tension that must be exerted on the triggers for the action to be performed in the game.

With no final name, the Xbox Scarlett is Microsoft's machine for the next generation of video games.

As for the next Xbox, we have even less information revealed. At Project Scarlett.

The North American company also promises a console with great processing capacity, as has happened in all its previous platforms (Xbox, Xbox 360 and Xbox One), each in its own time.

Virtually all the information we have so far derives from a small trailer released by Microsoft. In it, people involved in the development of the ProjectScarlett talk a little about the new console, which should be about four times more powerful than the Xbox One X, currently the most powerful video game on the market.

It has already been confirmed that the Scarlett will be compatible with all controls of the Xbox One, in addition to being able to play games from all previous Xbox generations — something that already happens with the Xbox One. The console will be released in 2020 together with the game Halo Infinite. A official website of the platform has already been opened by Microsoft.

Mad Box, the mad box h316j

Taking everyone by surprise, in January 2019 the Slightly Mad Studios, through its CEO, Ian Bell, announced that it would enter the dispute of video game devices with the Mad Box. The company is known for its work on car racing games, especially Project CARS, this one of your own.

The Mad Box design concept and its control.

Hair Twitter, the CEO confirmed the entry into the hardware market, as well as design concepts for both the platform and the controller. With regard to technical aspects, or intended innovations, Ian did not go much further, restricting himself to saying that it will be “the most powerful console ever built”, capable of running games at 4K resolution and 60 frames per second for virtual reality.

Since then, the company and its CEO have remained silent about the Mad Box. It is not known, therefore, if there has been any change in the direction of the platform, or when it will be launched. Luckily, considering what Sony e Microsoft are preparing, we will hear more about this new venture in 2020.

https://twitter.com/bell_sms/status/1084779455103430656

Either way, competition is always welcome to the consumer, and it's certainly worth keeping an eye on what Slightly Mad Studios is developing.

Google Stadia and Cloud Gaming 202a2k

O Google promises to take the next step towards the ninth generation of video games, and it promises to be in a revolutionary way. As Google Stadia, it will be possible to start a game on any device that has internet access, built-in screen or connection to a browser and Chrome installed.

All data will be accessed through cloud computing, that is, via streaming — as you already do with services like YouTube e Netflix. After playing on your TV, you will be able to stop and resume where the game left off on another device.

Google Stadia: The next generation of video games a cloud away.

The processing power promised by the Google it's really impressive (something around 10,7 teraflops of computing power, more than double what the current generation of video games offers). With an internet speed of just 35 Mbps, the search giant promises a gaming experience at 60 frames per second and 1080p resolution.

In theory, what is promised by the Google it's a higher quality game than what is found on current consoles, and at a low cost (the starting price of US$ 10,00 in the United States). With this, combined with the freedom to play on different devices that are common to people, the Stadia could mean a real revolution in the video game industry.

Stadia will be compatible with several controls, but, according to Google, it will be better used with the company's own control.

What raises doubt, however, is the way to monetize the platform. unlike the Netflix, November, when the service will launch (in the US, Canada and the European Union).

However, the Google not alone in the world of streaming of games. THE Microsoft has been promoting the Project xCloud, the streaming of the owner's games Xbox.

O xCloud is currently in the testing phase for devices Android, so possibly more information will be released soon, such as pricing and release date. What we can expect, obviously, is that the games developed by the company will be added to the service as they are released.

Games published by Microsoft in the palm of your hand.

Ubisoft e Bethesda also announced entering the market for streaming of games with the Uplay + e Orion, respectively. All these platforms should focus on the 60 frames per second gaming experience, which should become the industry standard in the near future.

It is worth ing that Sony has the PlayStation Now, also from streaming of games but which is already marketed in the United States and Europe. With stiff competition coming, the company is expected to expand the service worldwide and at competitive prices.

Meanwhile, Nintendo… 3p142f

A Nintendo is the biggest unknown for the next generation of video games. The company, which among the console manufacturers is the one that has been on the market for the longest time, currently produces the Nintendo Switch, a device aimed at games that can be connected to a television or taken to a portable game.

O Switch was released in March 2017, being the latest in the industry's handsets. Considering that its hybrid character and its strong game library are aspects that have resulted in high sales since its launch, it is hardly Nintendo will enter the ninth generation of video games with a new platform.

Nintendo Switch, the video game that combines portability with traditional gameplay.

However, it must also be considered that with the Switch a Big N gave up powerful hardware to make way for portability. The result was a video game that cannot compete, in of processing power, with the current generation of video games. What to say, then, if we compare with the next platforms?

One way out speculated by journalists and players is that the Nintendo will release a beefier version of the Switch, something like the PlayStation 4 Pro e Xbox One X went to Sony e Microsoft. The company, however, has not made any comment in this regard so far — the same for any service of streaming of games.

Is the Switch Nintendo's ninth-generation video game device?

Certainly the Nintendo is keeping an eye on what is happening with the preparations for the next generation of video games, but must ride the wave of success that the Switch live in the moment.

A new generation of video games p1l2k

This is how the ninth generation of video games is designed at the moment. It is certain that soon we will have games that will make use of a computing power hitherto unheard of in the industry, with increasingly shorter loading times.

Still, there will be a fierce competition for the comfort of the player, who will have the facility to play wherever he wants, whether on a portable device or on television. By the way, 2020 might be a great year to get a 4K resolution TV (or greater), in case you haven't already started with this new technology.

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